About This Game ** Stream Games Only works for TWITCH.tv Streamers ** Stream Games is a set of mini games that Twitch Streamers can play with their viewers' interaction As a Streamer, you can connect Stream Games to the chat of your channel and allow your viewers to participate in mini-games to earn points. You can enter the commands that the bot of your channel uses to add points to the viewers, if it use any. That way, your viewers will get points when winning the games. Multiplayer and interaction only works through a channel chat from Twitch (twitch.tv) 6d5b4406ea Title: Stream GamesGenre: Casual, IndieDeveloper:Brogames, IceMakerZeroPublisher:Brogames, IceMakerZeroRelease Date: 6 Jul, 2018 Stream Games Activation Code [addons] steam free games 2018. stream jazz games in utah. stream games to chromecast. how to stream ps4 games to mac. can you stream ps4 games to ps vita. nvidia stream games mac. stream xbox games on android. drake summer games stream free. stream xbox games mac. stream pac 12 games. stream nfl games free live. stream rockies games 2019. stream games from pc to laptop over internet and. stream ps4 games to iphone. stream pc games over network. stream nba tv games free. stream games from pc download free. stream games switch. stream brewers games free. stream cfl games free. stream 3ds games Would not connect to Twitch at all.. Would not connect to Twitch at all.. It's a great way to interact with your viewers! Everyone likes to interact with the streamer and this game make it possible! The best ones are Survive and Shot, everyone can enter and it's super fun for the chat and the streamer! Highly Recommended! \u00c9 um \u00f3timo jeito de interagir com seus viewers! Todos gostam de interagir com o streamer e esse jogo torna isso poss\u00edvel! Os melhores s\u00e3o Survive e o Shot, todos podem participar e \u00e9 super divertido para o chat e para o streamer! Altamente recomendado!!!. Would recommend for any streamer. Really fun way to interact with viewers, even though I wish there were more games that allow all viewers to join. Some existing games could use that as well. Looking forward and hoping for more games and updates !. Would not connect to Twitch at all.. It's a great way to interact with your viewers! Everyone likes to interact with the streamer and this game make it possible! The best ones are Survive and Shot, everyone can enter and it's super fun for the chat and the streamer! Highly Recommended! \u00c9 um \u00f3timo jeito de interagir com seus viewers! Todos gostam de interagir com o streamer e esse jogo torna isso poss\u00edvel! Os melhores s\u00e3o Survive e o Shot, todos podem participar e \u00e9 super divertido para o chat e para o streamer! Altamente recomendado!!!. Would recommend for any streamer. Really fun way to interact with viewers, even though I wish there were more games that allow all viewers to join. Some existing games could use that as well. Looking forward and hoping for more games and updates ! FEEDBACK AND HOTFIX NOTES: We are extremely happy about how you like our latest update! Keep being awesome and hit us with all the feedback you have. We. Are. ready.Also, we've just released a hotfix with a few changes:- improved mouse sensitivity (based on your feedback),- fixed loading material upon changing the texture quality setting,- fixed loading screen fade out.. CONTENT UPDATE #1 IS LIVE!: WARRIORS!The end of January brings you the first Content Update!With the new Early Access version of ELDERBORN we are introducing a number of new elements. You now have the opportunity to fight General Janus who wants to put you down with his sword. Who is Janus? Our introduction video will give you a glimpse of ELDERBORN's story, but this is only the beginning of what you will learn in the future.We also feel that the game has been too easy, so we introduced some changes which should make it more difficult. We are looking forward to hearing your opinion on how the game is evolving, as well as how do you find the Janus bossfight - we'd love to know what you think about him, please share your strats with us! Maybe you have any exploits to beat him easily? Here is a more detailed list of changes:Intro video (for lore introduction, might be improved late)Bossfight against General JanusNew level with a new type of trapNew weapon: sharp and deadly Officer SicklesWeapon rebalancePlayer balance changesNew music tracks and updates to tracks which have been already availableEnemies have better AI and use new attacks and movesJavelins no longer pass through enemies - instead they hit themImprove enemy reaction to hits, including one enemy hitting anotherItem and weapon placement has been modifiedEnd-game shows more upcoming content (it has some shots from the City level and is really worth checking out!) - please note that the loading screen there is quite extensivePolish language is now available (Steam client interface needs to be set to Polish)Target framerate limit settingImproved optimizationVarious bug fixesWe also need to mention that due to a new level and some changes in the placement of items and weapons we had to make old save data unusable - when launching the game after the update you will have to start from fresh regardless of your progress in the previous version.What we decided to push to future updates:Changes to collectibles (we are redesigning gold)Power-up (same as gold)What we are working on for future deliveries:City level (let us know what do you think about the footage available after beating Janus!)General improvements to player controls, movement and weaponBlood decalsGood luck, WARRIORS!. TECH UPDATE #1 COMING THIS WEDNESDAY: WARRIORS, our first Early Access update is coming soon!This Wednesday we are releasing Early Access Tech Update #1 which will include some gameplay changes, new options and more. All details will be published later this week, along with more announcements we can't wait to tell you about!. PAX PAX BABY!: Hi! Hyperstrange here. For the last couple of months we’ve been busy making ELDERBORN into the best barbaric heavy meal fighting fantasy game ever. Now, we’re ready to unleash it upon the unexpecting visitors at PAX Seattle!If you’re at PAX, make sure to drop by booth 6608 on level 6. You’ll get to experience all the skill-based melee mayhem first-hand, and we’ll give you two PAX-exclusive ELDERBORN demo steam keys. One for you, and one for some other barbaric soul, to play at home.PAX is also the best moment to show off the new gameplay teaser. You can find it embedded on the Steam product page (enjoy!). As you already might suspect, we’ve progressed a lot and we’re getting close to some MAJOR announcements. Remember to follow this page to keep in touch and maybe our social media profiles as well at FACEBOOK[www.facebook.com] TWITTER. This would mean a lot to us if you did!So, see you guys at PAX, booth 6608 on level 6, or if you can’t be there - stick around for more updates SOOOOON.. ANNOUNCING EARLY ACCESS: The day has finally come for an official announcement! We are teaming up with Crunching Koalas, who will be publishing ELDERBORN. The game will be available in Early Access on October 11th - add it to your wishlist not to miss it.We want the Community to play a huge role in how ELDERBORN shapes and that's why we want to give you access to the game early. What can you expect from this version?3 weapons of your choiceSpeed, power or balance?Several types of enemiesSlash, kick, block or parry, depending on who do you fight against.Various levelsKeep climbing up while avoiding enemy attacks, then enter a labyrinth filled with traps.Git gud or die tryingJust like that.Gore, heavy metal and deathWaiting for you behind every corner.As ELDERBORN is a work in progress project, we would love to hear your feedback. Make sure to join our discussion forums.Also, follow our Twitter, Instagram[instagram.com] and Facebook[www.facebook.com] accounts for extra info and some awesome gifs.. TECH UPDATE #1 IS LIVE!: Today we have brought you the first Early Access update!As listed in our roadmap published shortly after the Early Access release, Tech Update #1 brings some new features and gameplay changes, including those based on your feedback. We want to strengthen the fundaments of our game before adding more content early next year.Some changes have been implemented, some not, some are still being discussed - you can find out why below and as always, let us know how do you find how the game has changed and... keep being awesome! \m/PS Don't forget about our livestream starting at 10AM PST! Some changes are based on your feedback and some just follow the design decisions so we:Added option to map buttonsAdded option to turn on direction double tap to DashAdded option to toggle crosshair (may help if you are feeling dizzy sometimes)Fixed camera movement during attacks and walking (should feel more weighty now)Fixed AI a bit (Shielded zombies actually use shields now)Added a lot more player HP, so you can face this improved AI with no frustrationChanged enviro a bit, to keep the game tempoChanged enemies’ placement for the same reasonAdded a hitstop effect to each connecting attack, feedback on hit is now coolerRebalanced all weapon categories, changes in range and knockback powerReduced parry window, you guys were too good at itHighlighted traces of enemy ranged attacksNerfed Kick: bigger recovery, less pushback. But now deals a bit of damage! :DFixed sound optionsImproved optimization (you should see the difference with more stable framerate)Left some enemy items in-game after you slay them Changed Sprinting logic. It’s now a separate action, you don’t need to hold it down anymore (works like in modern FPS titles). Let us know your thoughts on this since we are considering another change here The main focus at the moment:Dungeon - Boss FightDungeon - Hell sectionStory introductionTreasures are being reworked, but we are not sure when will we introduce them in the new approach. Also, we are testing some power-ups ideasThe City is growing What didn’t we do and why:Flying limbs and corpse interaction - for now, it’s overkill for game optimization. Even if it works somehow, we will not include it anytime soon due to game performancePlayer ranged attacks - still no ranged combat for you but… we have an idea that we want to discuss with you sometime soon, on discord maybeStealth and glory kills - even if we would love to make it true, we can’t. Time cost could kill the process of finishing the game and possibly the core game design also. Too risky.Enemies reanimation. Some of you don’t like it and want it to go away but it has its reason and purpose. There is a connection between your respawn and theirs... More on this in January! :). A MESSAGE FROM THE DEVELOPERS: Dear ELDERBORN players,We are nearing the end of the first month since the game was launched on Steam Early Access. The Hyperstrange dev team wants to take this opportunity to share a very special message with all of you.. TECH UPDATE #2 IS LIVE!: WARRIORS!The end of February brings you the second Tech Update!The main objective of ELDERBORN Early Access is to develop our game based on your feedback. And the latest update, which is now available, follows this strategy.Some of you have said that the game does not contain enough blood, while others complained about the amount of gore. What did we do to make both groups satisfied? We added a new setting! When playing the game, you can choose between:- no gore,- particles,- particles + decals.Unfortunately, for now, we are unable to satisfy those of you who asked for limb dismemberment.We also need to mention the full controller support, which we couldn't deliver on time which we decided to push at the end of Early Access due to multiple ongoing changes in core game mechanics. Maintaining its consistency turned out to be much more time consuming than we originally expected and we decided to move this feature implementation closer to the release, prioritizing bringing you new content over full controller support in every incoming version. Of course, keep in mind that the controller can still be used in the game (if you are using a PS4 controller, it requires Steam running in Big Picture). The only drawback is that menus are not accessible when using a controller.Last but not least, make sure to pay our discord a visit - let's talk about the future of ELDERBORN! https://discord.gg/2wu7Cpj. EARLY ACCESS ROADMAP: GREETINGS, WARRIORS!A week after the launch of Early Access we would like to present you our roadmap with updates we are planning. Your feedback is very important for us and it is already proving to be fruitful, for which we want to thank you.There will be two types of updates: Tech Updates, with changes to performance and general user experience, as well as Content Updates with new areas, weapons, etc. The roadmap contains only the key points for each update but there will be more coming, including achievements, weapon balance, gameplay elements and so on - we will be sharing with you more details in advance, so please stay tuned for future posts!ELDERBORN EARLY ACCESS ROADMAPTech Update #1 - November 2018Improvements to optimizationKey bindingsEnemy AI improvementContent Update #1 - January 2019First boss fight (Janus)Intro (the first version for lore introduction, will be improved later)Two additional locationsAt least 1 new weaponTech Update #2 - February 2019Blood decalsGore setting (no blood, particles or particles + decals)Full controller supportContent Update #2 - March 2019City levelAt least 1 new weaponAt least 6 new types of enemiesContent Update #3 - April 2019Second boss fight (TBA)Temple levelAt least 3 new types of enemiesAt least 1 new weaponFinal Release - May/June 2019Final fixes and upgradesELDERBORN in its full heavy metal glory \m/
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Stream Games Activation Code [addons]
Updated: Mar 17, 2020
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